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Crash is the Function or a combat ability of the character Red, which is already enabled when you start the game.
Crash()
Crash() is a combat ability used by Red through The Transistor. It is a close-range overhead attack which can be charged for a more powerful strikes. It is available from the beginning of the game and appears to be based on Red herself, either recorded from her User data or derived from what little of her the Camerata could integrate into the Transistor.
- Acquired: Inherent
- Function: Disruptive, Reliable
- Active Slot Effect: Harm and disrupt nearby targets, exposing vulnerabilities.
- Base Damage: 50
- Stun Duration: 2.5s
- Turn() Planning Cost: 20
- Upgrade Slot Effect: Cause most functions to stun and disrupt targets.
Functions |
Crash() | Breach() | Spark() | Jaunt() | Bounce() | Load() | Help() Mask() | Ping() | Switch() | Get() | Flood() | Tap() | Void() | Purge() | Cull() |