As you level you enable different Functions in the game, which are something like abilities Red uses. To see a list of functions in the game, see below or visit Red's Abilities.
Summary
Icon | Function | Details | Active Slot Effect | Upgrade Slot Effect | Passive Slot Effect | Memory Usage |
---|---|---|---|---|---|---|
Crash() | Disruptive, Reliable | Harm and disrupt nearby Targets exposing vulnerabilities. | Cause most Functions to stun and disrupt Targets. | Gain damage resistance and immunity to all slowing effects | 1 | |
Breach() | Extensive, Penetrating | Pierce Targets with great force across long distances. | Accelerate most Functions, raising their range and velocity. | Gain more planning potential in Turn() | 3 | |
Spark() | Chaotic, Splitting | Launch fast unstable shells that split into explosive particles. | Split and subdivide most Functions for greater results. | Spawn a Copy when attacked diverting nearby Targets. | 2 | |
Jaunt() | Evasive, Immediate | Transport User to nearby location directly ahead. | Allow most Functions to be used during Turn() recovery. | Recover more quickly after using Turn(). | 3 | |
Bounce() | Chain-reactive, Deflecting | Discharge a ricocheting bolt that jumps from Target to Target. | Add a chain-reactive effect to most Functions. | Gain a deflecting shield that negates damage to the User. | 2 | |
Load() | Explosive, Area-effect | Form a volatile Packet. Strike Packet to produce a large blast. | Increase the area-of-effect of most Functions. | Generate volatile Packets instantly at a regular interval. | 3 | |
Help() | Transformative, Auspicious | Call a Friend to aid the User. Plan Friend's actions with Turn() | Give most Functions a chance to prevent Cells from spawning. | Gain a 25% chance to become a SuperUser on using Turn() | 4 | |
Mask() | Subversive, Concealing | Conceal the User's physical self, amplifying the next action taken. | Raise the potency of most Functions when Backstabbing | Become undetectable and faster after eliminating Targets. | 1 | |
Ping() | Rapid, Efficient | Fire rapid kinetic charges in a straight line. | Reduce Turn() planning cost and speed up most Functions. | Move much farther in a single use of Turn(). | 1 | |
Switch() | Hypnotic, Double-crossing | Alter a Target's allegiance, causing it to serve the User. | Integrate allegiance-altering subroutine into most Functions. | Spawn a friendly Badcell when retrieving Cells. | 2 | |
File:Get().jpg | Get() | Magnetic, Rearranging | Force a Target close to the User. Stronger against distant Targets. | Make most functions pull targets out of position. | Draw in Cells faster and from farther away. | 1 |
Purge() | Corrosive, Slowing | Spawn a seeking parasite that dismantles a Target from within. | Apply a corruption effect to most Functions. | Retaliate automatically when struck. | 2 | |
File:Flood().jpg | Flood() | Obstructive, Lingering | Project a storm sphere that disintegrates Targets in its path. | Enhance most Functions with lingering destructive effects. | Regenerate life points when Turn() is not recovering. | 3 |
Cull() | Destructive, Kinetic | Strike nearby Targets upward with tremendous force. | Raise the kinetic impact or effect duration of most functions. | Harm Targets on contact while executing Turn(). | 4 | |
File:Tap().jpg | Tap() | Regenerative, Leeching | Siphon life points from Targets in an area around the User. | Apply a life-stealing effect to most Functions. | Raise User's total life points, improving survivability. | 4 |
Void() | Amplifying, Depressive | Cripple Targets' defense and attack. Stacks three times. | Augment the potency and effects of most Functions. | Increase base damage output for each Function. | 4 |
Attack statistics
Icon | Function | Base damage | Cooldown | Charge time | Stamina cost | Range |
---|---|---|---|---|---|---|
Crash() | 50 | 0.45 | 0.5 | 20 | 180 | |
Breach() | 100 | 0.4 | 1.1 | 42 | 800 | |
Spark() | 60 | 0.734 | 0.2 | 20 | 300 | |
Jaunt() | 0.75 | 0.2 | 20 | 350 | ||
Bounce() | 100 | 1.525 | 1.45 | 35 | 500 | |
Load() | 250 | 0.35 | 1.15 | 50 | 70 | |
Help() | ||||||
Mask() | 10 | 0 | 20 | 0 | ||
Ping() | 15 | 0.225 | 0.16 | 10 | 425 | |
Switch() | 0 | 0.7 | 0.5 | 40 | 600 | |
File:Get().jpg | Get() | |||||
Purge() | ||||||
File:Flood().jpg | Flood() | |||||
Cull() | ||||||
File:Tap().jpg | Tap() | |||||
Void() |
Turn Based Combat |
Functions | Limiters | Permissions | The Process | Turn() | Action Bar | SuperUser |